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This article, Majin, is property of Wyvern 0m3g4.

THIS IS A DISCLAIMER: The Majin are a part of the Sahara Island page. Please read the Sahara Island page carefully and address its owner, 1NF3RNO before doing anything involving the Majin or their home island.

Majin
Majin Tribe
Information
Japanese Name: 魔人
Romanized Name: Majin
Literal Meaning: Evil people;
Devil;
Djinn
English Name: Majin
Homeland: Sahara Island
Features: Pointed ears
Slave Price: Beli600,000+
First Appearance: New Horizon! Chapter 10
Grand Voyage- Log 1
BORDERLESS: Chapter 1

The Majin are the nomadic desert dwelling tribe of Sahara Island, where they originate and live. They currently live outside of the Saharan kingdom, in the wilderness of the island, and make due as merchants and traders. Dating as far back as to when the Majin received their current name, the tribe has constantly feuded with the Saharans, making both sides bitter enemies. Despite this, there have been steadily increasing attempts to bridge peace and cooperation between the Saharan kingdom and the Majin tribe.

AppearanceEdit

As a tribe of humans, the Majin look almost exactly identical to those outside the tribe, with the odd exception of their pointed ears, which can easily indicate one is a Majin. Beyond that trait, the Majin can effortlessly blend in well amongst other humans. The only other way to distinguish a Majin tribesman is by paying attention to the clothing and accessories they wear. Typically back home, the Majin normally wear clothing similar in style to Persian or middle eastern design. The clothing they wear can vary in style, depending on the individual's personal taste or status. Most commonly seen are shawls, light robes, loose and baggy pants, and sandals; albeit one may just as easily find those whom may wear skirts, vests and other non-standard types of clothing. Majin tribesmen, both male and female alike, also have a habit of complimenting their wardrobes with ornate decorations; usually gold or other desirable materials. These can range from wristbands, to anklets, to necklaces, and even to headbands and earrings, among other things. And like with Majin clothing, Majin accessories can come in a multitude of designs and purposes.

Away from Sahara Island, some Majin will prefer to abandon the tribal garments of their people in favor of the outside world's larger selection of clothing and jewelry. Reasons can range from anywhere between distancing themselves from the Majin tribe to simply wanting a brand new look, or even to properly hide themselves amidst other humans.

BiologyEdit

As a rule of thumb, one can identify a Majin tribesman by identifying them as fully human, with the odd trait of having pointed ears as opposed to an average person's rounded ears. Aside from that, their anatomy is equally similar to that of a non-Majin, and as such, can easily breed with those outside their tribe or other human-like beings.

Due to spending a good deal of their lives in a desert environment, the Majin have proven themselves to be highly tolerant of extreme temperatures; be it scorching heat or bitter cold. They've also developed an adaptation that allows them to go for longer periods of time without water than normal humans. And because of their typical nomad lifestyle, Majin tribesmen are naturally well adjusted to traveling on a near constant basis. As a result, the Majin can make for a very reliable and competent tribe of sailors, as Mut Mizu, Set, Sarutobi, Olympus, Hiro Xanthe and D'Artagnan have shown.

Interspecies RelationshipsEdit

As the Majin are a tribe of humans, they tend to get along well with other humans throughout the world. And likewise, the Majin share an equally rocky relationship with various non-human races, such as fishmen, merfolk, bigfeet and so forth. Despite the racial animosity they share due to being human, the Majin can still breed with various human-like beings, such as sky islanders, Hell islanders and elves; with Coronan and Majin crossbreeds in particular becoming known as Infernals. In fact, the only humans the Majin do not socialize well with are those belonging to the Saharan kingdom, due to their ancient feud with the kingdom. In return, the Majin are branded as shifty, malicious and untrustworthy people by a majority of the Saharan kingdom. The name of the tribe itself means "evil people," "djinn" (referring to a type of devious spirit) and even "devil;" a label which was coined as a derogatory insult towards the Majin by the more spiteful people of Sahara kingdom.

As a result of their bitter fighting with the island's kingdom, and the royal ruling clan's unwillingness to change their ways, the Majin are not protected by the laws of the World Government, since the tribe does not swear loyalty to the king of Sahara; instead, choosing to stay loyal to their own political rulers. And so while the World Government nor the Marines will act hostile towards the tribe without good reason, they also do not feel inclined to support the tribe either. At best, the tribe as a whole can be considered by the government as a harmless, albeit unimportant ethnic group. At worst, they are nothing more than a large band of restless bandits and outlaws. The only known occurrences where the government became involved with the Majin tribe were when Zacchaeus Haran of the Zacchaeus clan made negotiations to become sovereign of Zion; and when the government, after witnessing the acts of Majin such as Hiro Xanthe and D'Artagnan, decided the tribe must be eliminated to prevent more problem children from appearing. This event would later be referred to as The Phoenix War.

At large, many Majin tribespeople are usually indifferent towards the World Government, as they only see their own rulers as respectable authority figures. And even still, there are others who will personally align themselves with the government, and those who show disdain and disrespect for it; mostly due to the World Government's sponsorship and support of the Saharan kingdom, whom are the Majin's personal enemy.

Coming from West Blue, the Majin are naturally more commonly known throughout the world as the indigenous tribe of Sahara Island; unlike certain obscure tribes, such as the Kuja. And likewise, a good number of Majin are knowledgeable and familiar with the world around them. When interacting with other humans, the Majin and their non-Majin peers appear to mostly get along on even terms; with little to no discrimination between them. However, due to the Majin's biological, political and cultural differences, there is still room for racism and hatred amongst the Majin and the rest of humanity. It seems the Majin are very well known in the world for their distinctive pointed ears, which many people consider an "exotic" trait. It's for this reason that the Majin are given a higher starting price in many slave auctioning houses than regular humans.

Amongst all the races the Majin can breed with, it's the elves whom are the most compatible with the Majin. This is because of the shared ancestry the Majin possess with the elves, and the fact the Majin still retain small remnants of elven DNA in their genetic makeup.

Overall StrengthEdit

As a nomadic people, the Majin are better survivalists and businessmen than they are warriors. However, as the tribe's warrior caste has proven, the tribe is far from helpless and weak. With sufficient enough training, much like anyone else in the world, a Majin warrior can become a competent combatant and soldier. To aid Majin warriors in battle, the tribe came to develop two different fighting styles; one armed and one unarmed. The unarmed fighting style came to be known as Enchantment, while the armed style is called Two Knife Style.

Outside of battle, the Majin are a surprisingly hardy people; given they've been tempered since birth by the harsh, unforgiving climate of Sahara Island's wilderness. As a result, the Majin are quite capable of taking care of themselves when the need arises; be it by themselves or with a group. However, this survivalist ability the Majin possess is also limited, given the Majin are much more familiar with deserts and badlands than they are with other environments, such as forests, mountains or snowy tundras.

HakiEdit

Like all other living beings in the One Piece world, every member of the Majin tribe is born with the ability to use and harness Haki, and only those born with Haoshoku Haki can wield that rare ability. However, coming from an island in the West Blue and due to their lack of understanding of what Haki is, the Majin normally confuse this ability with genuine spiritual magic. Likewise, as a result of their misunderstanding of Haki, not many tribesmen are seen being capable of using this power. Only exceptional few, such as the likes of Hiro Xanthe and Set have been shown not only fully understanding what Haki is, but how to control it as well.

EnchantmentEdit

Main article: Enchantment

Enchantment is the tribal martial art of the Majin, which only those born into the warrior caste may naturally learn over time; with only special circumstances allowing for the secrets of Enchantment to be spread around outsiders. As a martial art, it focuses on the same basic principles as those seen in Black Leg Style or the Rokushiki technique, Kami-e, while cleverly hiding the secrets of the martial art as innocent belly dancing. It's also well renown amongst the Majin and their enemies for its ability to cast illusions onto opponents; using means only known to Majin warriors and various other practitioners of Enchantment.

Two Knife StyleEdit

Main article: Two Knife Style

Combined with unarmed combat, the Majin have developed a form of blade wielding similar in appearance to that of Nitoryu. Two Knife Style, as the name implies, makes use of two knives simultaneously in combat. The focus of the style also involves smaller, more personal attacks; which, while they do cause certain techniques, such as flying air slashes to be smaller in appearance, the wounds inflicted can inversely become much deeper. Like Enchantment, it is a fighting style that can only be learned from those born into the warrior caste. And likewise, only special circumstances may allow an outsider of the caste to learn Two Knife Style.

BeliefsEdit

HistoryEdit

The Tribe Without a NameEdit

The Majin Genocide PlotEdit

The Phoenix WarEdit

InhabitantsEdit

Majin
Royal Caste
Solomon Scarab Solomon Dune
Solomon Scarab Solomon Dune
Nobility
Post-Time Skip Mut Mizu Mut Ten Pic083
Mut Mizu Mut Ten Ueda D. Katsu
Warrior Caste
4 - Black Mage - Set - Fighter Nephthys - Rear Admiral
Set (exiled) Nephthys
Merchant Caste
ArtPostTimeskip
D'Artagnan
Undetermined Caste
Sarutobi - Marine - Kris' Subordinate
Sarutobi


TriviaEdit

  • The name for the tribe was chosen to refer to djinn, otherwise known as genies; and thus, the tribe is given a middle eastern and magical theme to reflect upon this decision.
    • Additionally, the other possible meaning behind the name helps to emphasize how they're treated by the Saharans, as Majin can also mean "evil people" or even in some cases, "devil."
  • The Majin tribe has become a rather well known and popular tribe of people on Ship of Fools Wiki, as numerous stories include the tribe itself or its individual members. The stories including the Majin are One Dream, New Horizon!, One Piece: Undying Dreams, One Piece of Music, Grand Voyage, BORDERLESS and New Dreams.
  • Currently, Hiro Xanthe, Ignis D. Riku, Ignis D. Eve, Sarutobi, Entei, Nephthys, Sorin Makurayami and Hotaru are the only known half Majin; with Hiro, Eve and Riku being born to a Majin noble and a Coronan, Sarutobi having been born as a link, Entei being born to a Majin father and Hellpiean mother, Nephthys gaining her heritage from a Majin mother and sky islander father, Sorin being born to a Majin and elf, and Hotaru born as a Majin and birkan.
    • Additionally, Hiro Xanthe, Ignis D. Eve, and Ignis D. Riku are the only known Majin with the "Will of D".

External LinksEdit

Jinn - Wikipedia article about jinn, which is the source of inspiration for the Majin tribe

Site NavigationEdit

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